Confusing Uptakes
- Sydnee
- Nov 19, 2022
- 2 min read
This was an odd week so I hope that I'm not docked points for writing a shorter blog post.
This week we read a whole chapter titled "Activist Genre Knowledge." The main takeaway of the chapters content is the introduction of uptakes: general, sticky, and counter. All of which, when I read the chapter, I was confused by because I felt like they described them in very vague terms and the examples did not help in clarifying them. Thankfully, our Tuesday's class went over the basic uptake so now I, hopefully, understand that it's the recognition of genre and you reconstruct it for your own purpose. For example, it is as if you walked into a room, spotted a blueprint for a house, and you took its elements to redesign your own. The professor also mentioned that it links genre knowledge, which makes no sense to me, but I think I may have heard that part of the definition wrong.
We didn't have a movement update this week; nor did we have class. Thus, we have not gone over the two other uptakes so I'm still bewildered on this.
Returning to ol' faithful Women in Games for a movement update... This week they received a Forbes recognition, promoting a book, and won an award!
On the first event, a Corporate Ambassador of theirs, CEO Vickie Chen of AviaGames, is recognized as an "Industry Leader" and tiers in Forbes' "2022 Global Chinese Elite Top 100 List." The article attached to the Twitter post and linked here also details that AviaGames has been recognized for the Stevie Awards for Women in Business.
The second Twitter post announces that they hosted Mary Kenney, an Insomniac Games writer and writer of the book Gamer Girls: 25 Women Who Built The Video Game Industry, for an exclusive Twitch stream, where she reads from said book.
Lastly, the TIGA Games Industry Awards awarded Women in Games the "Diversity" award.
I could probably go into more details on these, but I am just really tired today...



Comments